4-Month Hyper Realistic Rendering and Virtual Reality Program
Master the art of architectural visualization and virtual reality with Unreal Engine. This course is designed to help you create lifelike renders and immersive VR experiences for professional client presentations.
Next Batch
16th Nov, 2024
Duration
4 Months
Course Fee
₹24,999 + 18% GST
Course Syllabus
12+ Modules
Certificates
12+ Certificates
Y
ou Will Be Trained by Leading Architectural Visualization and VR Experts
You will be trained by industry-leading experts in architectural visualization and virtual reality, who possess years of hands-on experience in creating hyper-realistic renders and immersive VR environments using Unreal Engine. With a deep understanding of both the artistic and technical aspects of architectural visualization, these professionals will provide you with comprehensive learning. From mastering advanced rendering techniques to building interactive VR walkthroughs, they will guide you through all facets of architectural visualization and VR development, ensuring you gain both theoretical knowledge and practical skills for creating stunning visual projects.
K
ey Features
- Learn from industry-leading experts in architectural visualization and VR with extensive experience in Unreal Engine.
- Master hyper-realistic rendering techniques, from lighting and materials to advanced post-processing for stunning visuals.
- Develop immersive VR experiences by building interactive environments and optimizing them for standalone devices like the Oculus Quest 2.
- Gain hands-on experience through real-world projects, creating high-quality renders and VR walkthroughs for your professional portfolio.
- Learn to set up and use Unreal Engine for both architectural visualization and VR development, ensuring seamless integration of assets and environments.
- Master optimization techniques for both rendering and VR, ensuring smooth performance and high-quality outputs across various platforms.
- Build and deploy a complete VR project, showcasing your ability to create fully interactive and client-ready VR walkthroughs.
- Work on real-world projects, gaining valuable industry experience and preparing for a career in architectural visualization and VR development.
- Earn certifications upon successful completion of the course and final project, demonstrating your proficiency in Unreal Engine and VR.
- Engage in expert guidance sessions and receive personalized feedback to refine your skills and techniques.
- Connect with peers and industry professionals to expand your network and foster collaboration in architectural visualization and VR development.
W
ho is this Course for?
Students/Freshers
College students or recent graduates looking to launch a career in architectural visualization or VR development, and build a strong technical foundation in Unreal Engine.
Professionals
Professionals seeking to transition into architectural visualization or VR development, especially those interested in mastering hyper-realistic rendering and VR walkthroughs using Unreal Engine.
Tech Enthusiasts
Individuals passionate about architectural visualization, 3D modeling, and immersive technology, eager to gain practical experience in creating stunning visualizations and VR environments.
Entrepreneurs
Entrepreneurs who want to create their own architectural visualization projects or manage teams developing immersive VR experiences for clients.
Freelancers
Freelancers looking to expand their skill set and offer architectural visualization and VR development services to clients in various industries.
Visualization Artists
Artists or developers looking to enhance their skills in creating lifelike architectural renders and immersive VR walkthroughs for professional presentations.
L
earning Curriculum
Gain expertise in creating hyper-realistic renders and immersive VR experiences. Complete a final project, a hands-on industry internship, and earn a certification in architectural visualization and VR development.
Module 1
Introduction to Unreal Engine
Understanding Unreal Engine for Architectural Visualization
Navigating the interface and workspace efficiently
Setting up a new project with optimal settings
Module 2
Basics of Lighting Fundamentals
HDRI lighting: creating realistic light sources
Natural lighting for daytime and evening scenes
Artificial lighting techniques for interior setups
Module 3
Basics of Lighting Fundamentals
Using PBR materials for realistic textures
UV mapping for accurate material placement
Texturing: applying patterns and details
Module 4
Advanced Rendering Techniques
Light baking for improved rendering performance
Implementing global illumination for realistic light spread
Enhancing realism with shadows and reflections
Module 5
Post-Processing and Cinematic Effects
Applying cinematic bloom and depth of field
Color grading to set mood and tone
Adding vignettes and lens flares for visual impact
Module 6
Setting Up Realistic Environments
Creating landscapes with foliage, terrains, and water features
Designing skies and weather systems for immersive scenes
Using asset packs to populate environments
Module 7
Optimizing 3D Assets for Performance
Importing and converting 3D models to Unreal-compatible formats
Reducing poly counts and optimizing UVs
Adjusting material shaders for better performance
Module 8
Optimizing Lighting and Materials
Balancing lightmaps for high-quality renders
Optimizing materials for faster rendering times
Tweaking settings for consistent performance
Module 9
Rendering High-Quality Images and Animations
Setting up cameras for professional stills and walkthroughs
Configuring rendering settings for crisp outputs
Creating animation sequences for client presentations
Module 10
Building a Professional Portfolio
Structuring interior and exterior visualization projects
Capturing high-quality renders for portfolio content
Showcasing projects with storytelling techniques
Module 11
Setting Up VR Hardware
Connecting and configuring Oculus Quest 2 with Unreal Engine
Using VR templates for standalone projects
Calibrating scales and adjusting user perspective in VR
Module 12
Basics of VR Environment Design
Importing and preparing assets for VR compatibility
Optimizing lighting and textures for immersive environments
Setting up basic interactivity, like opening doors and switches
Module 13
Advanced VR Development
Adding teleportation zones for seamless navigation
Designing dynamic menus and user interfaces
Creating advanced interactions like object manipulation and animations
Module 14
Final VR Project and Deployment
Developing a VR walkthrough tailored to client requirements
Packaging the VR application for Oculus Quest 2
Testing and presenting the project with client feedback